PRESENCE Virtual and Augmented Reality
ISSN 1054-7460 · The MIT Press · United States · active 1992–2026
Metrics
- Scimago quartile (2025)
- Q3
- Cites per paper (2y)
- 1.8
- SJR
- 0.328
- h-index
- 136
“Cites per paper” is a two-year cited-by rate computed from OpenAlex. It is not a Clarivate Journal Impact Factor — we neither compute nor license that metric (how the two differ). Citation rates differ enormously between fields, so compare within a discipline. What the other figures mean: journal quartile, SJR, h-index and article processing charge.
Data as of 18 October 2026 (venue index build).
Scimago Journal Rank 2025
In the Scimago Journal Rank 2025 edition, PRESENCE Virtual and Augmented Reality is Q3 in all 4 of its subject categories.
| Subject category | Quartile | Rank in category |
|---|---|---|
| Computer Vision and Pattern Recognition | Q3 | #67 of 130 |
| Human-Computer Interaction | Q3 | #118 of 163 |
| Control and Systems Engineering | Q3 | #188 of 315 |
| Software | Q3 | #247 of 392 |
- Cites per document (2 years, Scopus)
- 1.21
- Documents indexed in 2025 (Scopus)
- 14
The quartile is the one Scimago prints for each category. Rank is the journal's position by SJR among the journals Scimago lists in that category (#1 is the highest); “—” means we hold no rank consistent with that quartile. The document count is what Scopus indexed that year, which can be lower than a journal's full output. Source: SCImago Journal Rank 2025 edition, from Scopus data (scimagojr.com, CC BY-NC).
PRESENCE Virtual and Augmented Reality is Q3 in all 4 of its Scimago subject categories (2025 edition; best category Computer Vision and Pattern Recognition: Q3, #67 of 130), with SJR 0.328 (Scimago) and an h-index of 136 (OpenAlex). Listed in Scopus, Web of Science, PubMed.
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Indexing & access
- Indexed in
- ScopusWeb of SciencePubMed
- Access status:
- hybrid. Where this comes from publisher-level signals rather than works-level data it is a heuristic — confirm on the journal’s own site, especially regarding any article processing charge.
Scope
Frequently asked
Is PRESENCE Virtual and Augmented Reality a predatory journal?
Our screening does not flag PRESENCE Virtual and Augmented Reality. That is not a guarantee of quality — it means the venue is not on Beall's archive (frozen since 2017) and does not match our name-pattern heuristic. It is listed in Scopus, Web of Science, PubMed, which is a positive signal.
Is PRESENCE Virtual and Augmented Reality indexed in Scopus or Web of Science?
Per our venue index, PRESENCE Virtual and Augmented Reality appears in: Scopus, Web of Science, PubMed. Index membership changes over time — confirm on the index's own site before relying on it.
What is the impact factor of PRESENCE Virtual and Augmented Reality?
Papers in PRESENCE Virtual and Augmented Reality are cited about 1.8 times each within two years of publication, and Scimago places it in Q3, with an h-index of 136. Those are the open equivalents: the Clarivate Journal Impact Factor is a proprietary metric we neither compute nor license, so we show the two-year citation rate and Scimago quartile instead — they answer the same question of how heavily the journal is cited. A citation rate is a property of a field as much as of a journal.
What Scimago quartile is PRESENCE Virtual and Augmented Reality (Q1, Q2, Q3, or Q4)?
In the Scimago Journal Rank 2025 edition, PRESENCE Virtual and Augmented Reality is Q3 in all 4 of its subject categories. By category: Computer Vision and Pattern Recognition: Q3, #67 of 130; Human-Computer Interaction: Q3, #118 of 163; Control and Systems Engineering: Q3, #188 of 315; Software: Q3, #247 of 392. Quartiles split the journals in a subject category into four equal groups by SJR, so Q1 is the most-cited quarter and Q4 the least; PRESENCE Virtual and Augmented Reality is cited about 1.8 times per paper over two years, with an h-index of 136.
What is the Web of Science (JCR) quartile of PRESENCE Virtual and Augmented Reality?
The Web of Science quartile comes from Clarivate's Journal Citation Reports (JCR), a proprietary product we neither license nor compute — so we cannot state a JCR quartile for PRESENCE Virtual and Augmented Reality. The open equivalent is its Scimago quartile, Q3, derived from Scopus citation data. Because JCR ranks against Web of Science and Scimago against Scopus, the two can differ, so check Clarivate's site directly if you need the JCR quartile specifically.
Is PRESENCE Virtual and Augmented Reality open access?
Our index records its access status as "hybrid". Where this is derived from publisher-level signals rather than works-level data it is a heuristic, so confirm on the journal's own site — particularly if an article processing charge matters to you.
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Similar venues
- Frontiers in Virtual RealityQ1 · Frontiers Media
- Universal Access in the Information SocietyQ2 · Springer Science+Business Media
- Interacting with ComputersQ2 · Oxford University Press
- interactionsQ4 · Association for Computing Machinery
- Information Design JournalQ4 · John Benjamins Publishing Company
- Human-Computer InteractionQ2 · Taylor & Francis
Compare it with its peers: Ranked Computer Science journals — ranked by Scimago quartile and cites per paper, predatory venues excluded.