Open research questions in Edcuational Technology Systems
83 unresolved questions extracted from the limitations and future-work sections of 359 Edcuational Technology Systems papers in our library. Each links back to the study that raised it.
What the literature leaves open
The study notes that one of the challenges is the difficulty of improving reading comprehension among students who struggle with it. The use of a small sample size and a limited number of tests is also a challenge. The study's findings suggest that additional challenges include the need for further research and the development of new strategies.
The lack of explicit regulations on deepfake pornography is a significant challenge. The complexity of AI technology used in creating deepfake content poses a challenge for lawmakers. The need for international cooperation in addressing deepfake pornography is a challenge.
Perlindungan Hukum terhadap Korban Deepfake Pornografi dalam Perspektif Hukum Pidana Indonesia · 2026 · DOILimited technological facilities. Low digital literacy. The risk of students becoming too dependent on AI.
Tren Penelitian Pembelajaran Matematika Berbasis Artificial Intelligence (AI): Suatu Tinjauan Literatur Sistematis · 2026 · DOIThe rapid advancement of Industry Revolution 4.0. The need for TVET teachers to possess holistic professional competencies. The limitations of TPACK in the context of TVET.
The study was limited to a small sample size of 14 students. The study was conducted in only one elementary school. The study did not control for prior knowledge of the students.
Implementasi Poster Edukatif Berbasis Canva untuk Meningkatkan Literasi Visual dalam Pembelajaran Bahasa Indonesia Teks Informatif Visual di Sekolah Dasar · 2026 · DOIFurther studies can be conducted to examine the effectiveness of Canva-based posters in different contexts. Further studies can be conducted to compare the effectiveness of Canva-based posters with other digital media.
Implementasi Poster Edukatif Berbasis Canva untuk Meningkatkan Literasi Visual dalam Pembelajaran Bahasa Indonesia Teks Informatif Visual di Sekolah Dasar · 2026 · DOIRepresentasi digital budaya Minangkabau masih sering bersifat statis. Sistem rigging yang kaku serta tekstur yang belum merepresentasikan material asli secara optimal.
Perancangan Aset 3D Semi-Realistis Berbasis Referensi Pada Musik Instrumental Berjudul “Minangkabau” Karya Fris Okta Falma · 2026 · DOIThe study identifies the challenge of improving students' digital administration competencies. The study highlights the challenge of addressing the gap in digital administration competencies among students. The study identifies the challenge of developing effective training and mentoring programs in Microsoft Office and AI.
Penguatan Kompetensi Administrasi Digital Berbasis AI Bagi Siswa SMK Negeri 1 Palembang · 2026 · DOIThe study identifies a significant gap in digital administration competencies among students. The study highlights the importance of addressing this gap to improve students' skills in document preparation and data analysis.
Penguatan Kompetensi Administrasi Digital Berbasis AI Bagi Siswa SMK Negeri 1 Palembang · 2026 · DOINon-stationary nature of the data, - Limited prior work on comparative study of deep learning architectures for IHSG prediction, - Difficulty in achieving statistically significant results
PERBANDINGAN MODEL LSTM GRU BiLSTM CNN-LSTM DAN TRANSFORMER UNTUK PREDIKSI INDEKS HARGA SAHAM GABUNGAN (IHSG) · 2026 · DOIThe lack of a comprehensive comparative study on multiple deep learning architectures for IHSG prediction. The limited use of hyperparameter tuning and validation methods for IHSG prediction.
PERBANDINGAN MODEL LSTM GRU BiLSTM CNN-LSTM DAN TRANSFORMER UNTUK PREDIKSI INDEKS HARGA SAHAM GABUNGAN (IHSG) · 2026 · DOIThe community's limited use of smartphones - The community's varying levels of education
Meningkatkan Kapasitas Literasi Digital pada Komunitas Pengajian Ibu-Ibu Masjid Al Ridwan Jati Padang · 2026 · DOIThe lack of intelligent analysis capabilities in conventional monitoring systems. The need for a system that can automatically detect potential security threats.
Limited computational power and memory on mobile devices. The need for efficient natural language processing capabilities. The challenge of optimizing the balance between performance and energy efficiency.
ANALISIS KINERJA GALAXY AI PADA SAMSUNG S24 UNTUK TUGAS PEMROSESAN BAHASA ALAMI HARIAN BERBASIS DEEP LEARNING · 2026 · DOIThe study does not provide a comparison with other AI models or devices. The experimental design is limited to the Samsung Galaxy S24 series. The study does not discuss the potential applications of Galaxy AI beyond natural language processing.
ANALISIS KINERJA GALAXY AI PADA SAMSUNG S24 UNTUK TUGAS PEMROSESAN BAHASA ALAMI HARIAN BERBASIS DEEP LEARNING · 2026 · DOIFurther development and testing of the system are needed to ensure its effectiveness. The system can be improved by adding more features and functionality. The system can be tested in a real-world setting to evaluate its performance.
PERANCANGAN SISTEM INFORMASI CUTI MENGGUNAKAN METODE RUP PADA PT GLOBAL NIKEL MULTIGUNA · 2026 · DOIThere is a need for a web-based leave management system that can efficiently manage leave applications. Manual leave management systems are prone to errors and delays.
PERANCANGAN SISTEM INFORMASI CUTI MENGGUNAKAN METODE RUP PADA PT GLOBAL NIKEL MULTIGUNA · 2026 · DOITo modify the game to suit different learning needs and styles. To evaluate the effectiveness of the game in a larger population. To develop new algorithms to improve the effectiveness of educational games.
Penerapan Algoritma Fisher-Yates Shuffle dalam Game Memory Card Sistem Periodik Unsur Kimia Berbasis Android · 2026 · DOIThe lack of interactive and engaging learning tools for students to learn chemical elements. The need for effective algorithms to randomize the card positions in educational games.
Penerapan Algoritma Fisher-Yates Shuffle dalam Game Memory Card Sistem Periodik Unsur Kimia Berbasis Android · 2026 · DOIPendidikan di tingkat SMA memerlukan suatu pendekatan pembelajaran yang berguna dalam mengatasi tantangan pembelajaran yang sangat kompleks.
Pendekatan Deep Learning Melalui Google Classroom, Wayground Dan Zep Quiz Di SMA An-Nur Bululawang · 2026 · DOIThe results of the study are limited to the capabilities of Google Stitch and ChatGPT - Further evaluation and adjustment are needed to ensure the results meet the expected system requirements
PEMANFAATAN GENERATIVE AI DALAM PERANCANGAN WEBSITE SISTEM INFORMASI: STUDI KONSEPTUAL PENGGUNAAN GOOGLE STITCH DAN CHATGPT · 2026 · DOIThere is a lack of research on the use of Generative AI in website system information design - This study aims to fill this gap by analyzing the use of Google Stitch and ChatGPT in website system information design
PEMANFAATAN GENERATIVE AI DALAM PERANCANGAN WEBSITE SISTEM INFORMASI: STUDI KONSEPTUAL PENGGUNAAN GOOGLE STITCH DAN CHATGPT · 2026 · DOIThere is a lack of studies on the communication pattern of Indonesian language in the digital era. The study aims to fill this gap by providing an insight into the language behavior of respondents in digital communication.
The small sample size of the study is noted as a limitation. The study is a pilot study and the results may not be generalizable to other contexts. The use of a single class and a limited number of tests may also be a limitation.
The lack of institutional coordination and weak coordination between units. The limited leadership commitment and insufficient data for monitoring progress. The inconsistent sustainability reporting.
Most-cited papers in Edcuational Technology Systems
- USING ARTIFICIAL INTELLIGENCE IN EDUCATION 4.0 · Journal of Technology and Information · 2023 · 9 citations
- Analisis Efektifitas Media Pembelajaran Pkn Terhadap Gaya Belajar Kelas III SD · Journal of Educational Analytics · 2022 · 4 citations
- Faktor Kesukaran dalam Proses Memodelkan Sebuah Tapak Arkeologi Menerusi Pendekatan Geospatial · Jurnal e-Bangi/e-Bangi · 2024 · 3 citations
- Lärarstudenters erfarenheter av två veckors utlandspraktik – en möjlighet till utveckling av interkulturella perspektiv · Högre utbildning · 2021 · 3 citations
- Learning media for the transliteration of Latin letters into Bima script based on android applications · Journal of Education and Learning (EduLearn) · 2021 · 3 citations
- Att känna sig hemma i den digitala världen. Digital kompetens och demokrati utifrån tre perspektiv: elevernas, rektorns och lärarnas · Nordisk tidsskrift for pedagogikk og kritikk · 2022 · 3 citations
- Från doktorsavhandling till professionsvetenskaplig artikel - att kommunicera sin forskning till lärarprofessionen · ATENA Didaktik · 2024 · 2 citations
- Pengaruh Konektivitas Antar Moda, Sistem Informasi Terpadu, dan Kebijakan Tarif Integrasi Terhadap Tingkat Mobilitas Masyarakat Dalam Konteks Transportasi Publik · Jurnal Pendidikan Siber Nusantara · 2023 · 2 citations
- ”It’s not about the tech but the mindset” · Sociologisk Forskning · 2025 · 1 citations
- Dampak Penyalahgunaan Deepfake dalam Memanipulasi Visual: Menguak Potensi Infopocalypse di Era Post Truth Terhadap Asumsi Masyarakat pada Media Massa · Jurnal Kawistara · 2024 · 1 citations
Most recent work
- Perancangan Prototype Sistem Informasi Penghapusan Aset Tetap pada PT Len Industri (Persero) · Jurnal Impresi Indonesia · 2026
- Pengembangan Aplikasi Penilaian Kinerja Mahasiswa Magang Berbasis Web Menggunakan Metode TOPSIS (Studi Kasus: PT Telkom Infrastruktur Indonesia, District Sumatera Barat) · Journal of Authentic Research · 2026
- Sistem Informasi Monitoring Keamanan Data Berbasis Artificial Intelligence · Jurnal Impresi Indonesia · 2026
- ANALISIS KINERJA GALAXY AI PADA SAMSUNG S24 UNTUK TUGAS PEMROSESAN BAHASA ALAMI HARIAN BERBASIS DEEP LEARNING · HOAQ (High Education of Organization Archive Quality) : Jurnal Teknologi Informasi · 2026
- PERANCANGAN SISTEM INFORMASI CUTI MENGGUNAKAN METODE RUP PADA PT GLOBAL NIKEL MULTIGUNA · Jurnal Mahasiswa Sistem Informasi Galuh · 2026
- Sistem Pakar Diagnosis Penyakit pada Tanaman Jagung Menggunakan Metode Naïve Bayes · INDEXIA Infomatic and Computational Intelligent Journal · 2026
- Peningkatan Kompetensi Siswa Madrasah Aliyah Negeri 2 Kota Semarang dengan Pelatihan Pemrograman Mikrokontroler dan Robotika · I-Com: Indonesian Community Journal · 2026
- Penerapan Algoritma Fisher-Yates Shuffle dalam Game Memory Card Sistem Periodik Unsur Kimia Berbasis Android · Jurnal Informatika dan Multimedia · 2026
- Pendekatan Deep Learning Melalui Google Classroom, Wayground Dan Zep Quiz Di SMA An-Nur Bululawang · Indonesian Journal of Innovation Multidisipliner Research · 2026
- PEMANFAATAN GENERATIVE AI DALAM PERANCANGAN WEBSITE SISTEM INFORMASI: STUDI KONSEPTUAL PENGGUNAAN GOOGLE STITCH DAN CHATGPT · Journal of Computer Science and Technology (JCS-TECH) · 2026
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